GameKeyManager/steam-gift-manager/app.py

257 lines
9.7 KiB
Python

from flask import Flask, render_template, request, redirect, url_for, flash, make_response, session, abort, send_file
from flask_sqlalchemy import SQLAlchemy
from flask_login import LoginManager, UserMixin, login_user, logout_user, login_required, current_user
from flask_babel import Babel, _
from werkzeug.security import generate_password_hash, check_password_hash
from datetime import datetime
import os
import io
import csv
app = Flask(__name__)
app.config['SECRET_KEY'] = os.urandom(24)
app.config['SQLALCHEMY_DATABASE_URI'] = 'sqlite:////app/data/games.db'
app.config['SQLALCHEMY_TRACK_MODIFICATIONS'] = False
app.config['BABEL_DEFAULT_LOCALE'] = 'de'
app.config['BABEL_SUPPORTED_LOCALES'] = ['de', 'en']
app.config['BABEL_TRANSLATION_DIRECTORIES'] = 'translations'
db = SQLAlchemy(app)
login_manager = LoginManager(app)
login_manager.login_view = 'login'
babel = Babel(app)
@babel.localeselector
def get_locale():
if 'lang' in session and session['lang'] in app.config['BABEL_SUPPORTED_LOCALES']:
return session['lang']
return request.accept_languages.best_match(app.config['BABEL_SUPPORTED_LOCALES'])
@app.context_processor
def inject_template_vars():
return dict(
get_locale=get_locale,
theme='dark' if request.cookies.get('dark_mode') == 'true' else 'light'
)
class User(UserMixin, db.Model):
id = db.Column(db.Integer, primary_key=True)
username = db.Column(db.String(100), unique=True)
password = db.Column(db.String(100))
games = db.relationship('Game', backref='owner', lazy=True)
class Game(db.Model):
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(100), nullable=False)
steam_key = db.Column(db.String(100), nullable=False)
status = db.Column(db.String(50), nullable=False)
recipient = db.Column(db.String(100))
notes = db.Column(db.Text)
url = db.Column(db.String(200))
created_at = db.Column(db.DateTime, default=datetime.utcnow)
redeem_date = db.Column(db.DateTime)
user_id = db.Column(db.Integer, db.ForeignKey('user.id'), nullable=False)
steam_appid = db.Column(db.String(20))
@login_manager.user_loader
def load_user(user_id):
return db.session.get(User, int(user_id))
@app.route('/')
@login_required
def index():
search_query = request.args.get('q', '')
query = db.session.query(Game).filter_by(user_id=current_user.id)
if search_query:
query = query.filter(Game.name.ilike(f'%{search_query}%'))
games = query.order_by(Game.created_at.desc()).all()
return render_template('index.html',
games=games,
format_date=lambda dt: dt.strftime('%d.%m.%Y') if dt else '',
search_query=search_query)
@app.route('/set-lang/<lang>')
def set_lang(lang):
if lang in app.config['BABEL_SUPPORTED_LOCALES']:
session['lang'] = lang
return redirect(request.referrer or url_for('index'))
@app.route('/set-theme/<theme>')
def set_theme(theme):
resp = make_response('', 204)
resp.set_cookie('dark_mode', 'true' if theme == 'dark' else 'false', max_age=60*60*24*365)
return resp
@app.route('/login', methods=['GET', 'POST'])
def login():
if request.method == 'POST':
username = request.form['username']
password = request.form['password']
user = User.query.filter_by(username=username).first()
if user and check_password_hash(user.password, password):
login_user(user)
return redirect(url_for('index'))
flash(_('Invalid credentials'), 'danger')
return render_template('login.html')
@app.route('/register', methods=['GET', 'POST'])
def register():
if request.method == 'POST':
username = request.form['username']
password = generate_password_hash(request.form['password'])
if User.query.filter_by(username=username).first():
flash(_('Username already exists'), 'danger')
return redirect(url_for('register'))
new_user = User(username=username, password=password)
db.session.add(new_user)
db.session.commit()
login_user(new_user)
return redirect(url_for('index'))
return render_template('register.html')
@app.route('/logout')
@login_required
def logout():
logout_user()
return redirect(url_for('login'))
import re
def extract_steam_appid(url):
match = re.search(r'store\.steampowered\.com/app/(\d+)', url or '')
if match:
return match.group(1)
return ''
@app.route('/add', methods=['GET', 'POST'])
@login_required
def add_game():
if request.method == 'POST':
try:
url = request.form.get('url', '')
steam_appid = request.form.get('steam_appid', '').strip()
if not steam_appid:
steam_appid = extract_steam_appid(url)
new_game = Game(
name=request.form['name'],
steam_key=request.form['steam_key'],
status=request.form['status'],
recipient=request.form.get('recipient', ''),
notes=request.form.get('notes', ''),
url=url,
steam_appid=steam_appid,
redeem_date=datetime.strptime(request.form['redeem_date'], '%Y-%m-%d') if request.form['redeem_date'] else None,
user_id=current_user.id
)
db.session.add(new_game)
db.session.commit()
flash(_('Game added successfully!'), 'success')
return redirect(url_for('index'))
except Exception as e:
db.session.rollback()
flash(_('Error: ') + str(e), 'danger')
return render_template('add_game.html')
@app.route('/edit/<int:game_id>', methods=['GET', 'POST'])
@login_required
def edit_game(game_id):
game = db.session.get(Game, game_id)
if not game or game.owner != current_user:
return _("Not allowed!"), 403
if request.method == 'POST':
try:
url = request.form.get('url', '')
steam_appid = request.form.get('steam_appid', '').strip()
if not steam_appid:
steam_appid = extract_steam_appid(url)
game.name = request.form['name']
game.steam_key = request.form['steam_key']
game.status = request.form['status']
game.recipient = request.form.get('recipient', '')
game.notes = request.form.get('notes', '')
game.url = url
game.steam_appid = steam_appid
game.redeem_date = datetime.strptime(request.form['redeem_date'], '%Y-%m-%d') if request.form['redeem_date'] else None
db.session.commit()
flash(_('Changes saved!'), 'success')
return redirect(url_for('index'))
except Exception as e:
db.session.rollback()
flash(_('Error: ') + str(e), 'danger')
return render_template('edit_game.html',
game=game,
redeem_date=game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '')
@app.route('/delete/<int:game_id>', methods=['POST'])
@login_required
def delete_game(game_id):
game = Game.query.get_or_404(game_id)
if game.owner != current_user:
return _("Not allowed!"), 403
try:
db.session.delete(game)
db.session.commit()
flash(_('Game deleted!'), 'success')
except Exception as e:
db.session.rollback()
flash(_('Error deleting: ') + str(e), 'danger')
return redirect(url_for('index'))
# --- Import/Export Funktionen ---
@app.route('/export', methods=['GET'])
@login_required
def export_games():
games = Game.query.filter_by(user_id=current_user.id).all()
output = io.StringIO()
writer = csv.writer(output)
writer.writerow(['Name', 'Steam Key', 'Status', 'Recipient', 'Notes', 'URL', 'Created', 'Redeem by', 'Steam AppID'])
for game in games:
writer.writerow([
game.name, game.steam_key, game.status, game.recipient, game.notes,
game.url, game.created_at.strftime('%Y-%m-%d %H:%M:%S') if game.created_at else '',
game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '',
game.steam_appid
])
output.seek(0)
return send_file(
io.BytesIO(output.getvalue().encode('utf-8')),
mimetype='text/csv',
as_attachment=True,
download_name='games_export.csv'
)
@app.route('/import', methods=['GET', 'POST'])
@login_required
def import_games():
if request.method == 'POST':
file = request.files.get('file')
if file and file.filename.endswith('.csv'):
stream = io.StringIO(file.stream.read().decode("UTF8"), newline=None)
reader = csv.DictReader(stream)
for row in reader:
new_game = Game(
name=row['Name'],
steam_key=row['Steam Key'],
status=row['Status'],
recipient=row.get('Recipient', ''),
notes=row.get('Notes', ''),
url=row.get('URL', ''),
created_at=datetime.strptime(row['Created'], '%Y-%m-%d %H:%M:%S') if row.get('Created') else datetime.utcnow(),
redeem_date=datetime.strptime(row['Redeem by'], '%Y-%m-%d') if row.get('Redeem by') else None,
steam_appid=row.get('Steam AppID', ''),
user_id=current_user.id
)
db.session.add(new_game)
db.session.commit()
flash(_('Import erfolgreich!'), 'success')
return redirect(url_for('index'))
flash(_('Bitte eine gültige CSV-Datei hochladen.'), 'danger')
return render_template('import.html')
if __name__ == '__main__':
with app.app_context():
db.create_all()
app.run(host='0.0.0.0', port=5000)