from flask import Flask, render_template, request, redirect, url_for, flash, make_response, session, abort, send_file from flask_sqlalchemy import SQLAlchemy from flask_login import LoginManager, UserMixin, login_user, logout_user, login_required, current_user from flask_babel import Babel, _ from werkzeug.security import generate_password_hash, check_password_hash from datetime import datetime import os import io import csv app = Flask(__name__) app.config['SECRET_KEY'] = os.urandom(24) app.config['SQLALCHEMY_DATABASE_URI'] = 'sqlite:////app/data/games.db' app.config['SQLALCHEMY_TRACK_MODIFICATIONS'] = False app.config['BABEL_DEFAULT_LOCALE'] = 'de' app.config['BABEL_SUPPORTED_LOCALES'] = ['de', 'en'] app.config['BABEL_TRANSLATION_DIRECTORIES'] = 'translations' db = SQLAlchemy(app) login_manager = LoginManager(app) login_manager.login_view = 'login' babel = Babel(app) @babel.localeselector def get_locale(): if 'lang' in session and session['lang'] in app.config['BABEL_SUPPORTED_LOCALES']: return session['lang'] return request.accept_languages.best_match(app.config['BABEL_SUPPORTED_LOCALES']) @app.context_processor def inject_template_vars(): return dict( get_locale=get_locale, theme='dark' if request.cookies.get('dark_mode') == 'true' else 'light' ) class User(UserMixin, db.Model): id = db.Column(db.Integer, primary_key=True) username = db.Column(db.String(100), unique=True) password = db.Column(db.String(100)) games = db.relationship('Game', backref='owner', lazy=True) class Game(db.Model): id = db.Column(db.Integer, primary_key=True) name = db.Column(db.String(100), nullable=False) steam_key = db.Column(db.String(100), nullable=False) status = db.Column(db.String(50), nullable=False) recipient = db.Column(db.String(100)) notes = db.Column(db.Text) url = db.Column(db.String(200)) created_at = db.Column(db.DateTime, default=datetime.utcnow) redeem_date = db.Column(db.DateTime) user_id = db.Column(db.Integer, db.ForeignKey('user.id'), nullable=False) steam_appid = db.Column(db.String(20)) @login_manager.user_loader def load_user(user_id): return db.session.get(User, int(user_id)) @app.route('/') @login_required def index(): search_query = request.args.get('q', '') query = db.session.query(Game).filter_by(user_id=current_user.id) if search_query: query = query.filter(Game.name.ilike(f'%{search_query}%')) games = query.order_by(Game.created_at.desc()).all() return render_template('index.html', games=games, format_date=lambda dt: dt.strftime('%d.%m.%Y') if dt else '', search_query=search_query) @app.route('/set-lang/') def set_lang(lang): if lang in app.config['BABEL_SUPPORTED_LOCALES']: session['lang'] = lang return redirect(request.referrer or url_for('index')) @app.route('/set-theme/') def set_theme(theme): resp = make_response('', 204) resp.set_cookie('dark_mode', 'true' if theme == 'dark' else 'false', max_age=60*60*24*365) return resp @app.route('/login', methods=['GET', 'POST']) def login(): if request.method == 'POST': username = request.form['username'] password = request.form['password'] user = User.query.filter_by(username=username).first() if user and check_password_hash(user.password, password): login_user(user) return redirect(url_for('index')) flash(_('Invalid credentials'), 'danger') return render_template('login.html') @app.route('/register', methods=['GET', 'POST']) def register(): if request.method == 'POST': username = request.form['username'] password = generate_password_hash(request.form['password']) if User.query.filter_by(username=username).first(): flash(_('Username already exists'), 'danger') return redirect(url_for('register')) new_user = User(username=username, password=password) db.session.add(new_user) db.session.commit() login_user(new_user) return redirect(url_for('index')) return render_template('register.html') @app.route('/logout') @login_required def logout(): logout_user() return redirect(url_for('login')) import re def extract_steam_appid(url): match = re.search(r'store\.steampowered\.com/app/(\d+)', url or '') if match: return match.group(1) return '' @app.route('/add', methods=['GET', 'POST']) @login_required def add_game(): if request.method == 'POST': try: url = request.form.get('url', '') steam_appid = request.form.get('steam_appid', '').strip() if not steam_appid: steam_appid = extract_steam_appid(url) new_game = Game( name=request.form['name'], steam_key=request.form['steam_key'], status=request.form['status'], recipient=request.form.get('recipient', ''), notes=request.form.get('notes', ''), url=url, steam_appid=steam_appid, redeem_date=datetime.strptime(request.form['redeem_date'], '%Y-%m-%d') if request.form['redeem_date'] else None, user_id=current_user.id ) db.session.add(new_game) db.session.commit() flash(_('Game added successfully!'), 'success') return redirect(url_for('index')) except Exception as e: db.session.rollback() flash(_('Error: ') + str(e), 'danger') return render_template('add_game.html') @app.route('/edit/', methods=['GET', 'POST']) @login_required def edit_game(game_id): game = db.session.get(Game, game_id) if not game or game.owner != current_user: return _("Not allowed!"), 403 if request.method == 'POST': try: url = request.form.get('url', '') steam_appid = request.form.get('steam_appid', '').strip() if not steam_appid: steam_appid = extract_steam_appid(url) game.name = request.form['name'] game.steam_key = request.form['steam_key'] game.status = request.form['status'] game.recipient = request.form.get('recipient', '') game.notes = request.form.get('notes', '') game.url = url game.steam_appid = steam_appid game.redeem_date = datetime.strptime(request.form['redeem_date'], '%Y-%m-%d') if request.form['redeem_date'] else None db.session.commit() flash(_('Changes saved!'), 'success') return redirect(url_for('index')) except Exception as e: db.session.rollback() flash(_('Error: ') + str(e), 'danger') return render_template('edit_game.html', game=game, redeem_date=game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '') @app.route('/delete/', methods=['POST']) @login_required def delete_game(game_id): game = Game.query.get_or_404(game_id) if game.owner != current_user: return _("Not allowed!"), 403 try: db.session.delete(game) db.session.commit() flash(_('Game deleted!'), 'success') except Exception as e: db.session.rollback() flash(_('Error deleting: ') + str(e), 'danger') return redirect(url_for('index')) # --- Import/Export Funktionen --- @app.route('/export', methods=['GET']) @login_required def export_games(): games = Game.query.filter_by(user_id=current_user.id).all() output = io.StringIO() writer = csv.writer(output) writer.writerow(['Name', 'Steam Key', 'Status', 'Recipient', 'Notes', 'URL', 'Created', 'Redeem by', 'Steam AppID']) for game in games: writer.writerow([ game.name, game.steam_key, game.status, game.recipient, game.notes, game.url, game.created_at.strftime('%Y-%m-%d %H:%M:%S') if game.created_at else '', game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '', game.steam_appid ]) output.seek(0) return send_file( io.BytesIO(output.getvalue().encode('utf-8')), mimetype='text/csv', as_attachment=True, download_name='games_export.csv' ) @app.route('/import', methods=['GET', 'POST']) @login_required def import_games(): if request.method == 'POST': file = request.files.get('file') if file and file.filename.endswith('.csv'): stream = io.StringIO(file.stream.read().decode("UTF8"), newline=None) reader = csv.DictReader(stream) for row in reader: new_game = Game( name=row['Name'], steam_key=row['Steam Key'], status=row['Status'], recipient=row.get('Recipient', ''), notes=row.get('Notes', ''), url=row.get('URL', ''), created_at=datetime.strptime(row['Created'], '%Y-%m-%d %H:%M:%S') if row.get('Created') else datetime.utcnow(), redeem_date=datetime.strptime(row['Redeem by'], '%Y-%m-%d') if row.get('Redeem by') else None, steam_appid=row.get('Steam AppID', ''), user_id=current_user.id ) db.session.add(new_game) db.session.commit() flash(_('Import erfolgreich!'), 'success') return redirect(url_for('index')) flash(_('Bitte eine gültige CSV-Datei hochladen.'), 'danger') return render_template('import.html') if __name__ == '__main__': with app.app_context(): db.create_all() app.run(host='0.0.0.0', port=5000)