Version 1.0
This commit is contained in:
parent
4bebbb27e4
commit
eaa508a8df
33 changed files with 2822 additions and 994 deletions
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@ -2,7 +2,13 @@ FROM python:3.10-slim
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SHELL ["/bin/bash", "-c"]
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RUN mkdir -p /app/data && chmod -R a+rwX /app/data
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RUN apt-get update && apt-get install -y --no-install-recommends wget && mkdir -p /app/static && wget -O /app/static/logo.png "https://git.nocci.it/nocci/GiftGamesDB/raw/branch/main/steam-gift-manager/static/logo.png" && wget -O /app/static/logo_small.png "https://git.nocci.it/nocci/GiftGamesDB/raw/branch/main/steam-gift-manager/static/logo_small.png" && wget -O /app/static/forgejo.svg "https://git.nocci.it/nocci/GiftGamesDB/raw/branch/main/steam-gift-manager/static/forgejo.svg" && rm -rf /var/lib/apt/lists/*
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RUN mkdir -p /app/data && chown -R 1000:1000 /app/data
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ENV TZ=
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RUN ln -snf /usr/share/zoneinfo/ /etc/localtime && echo > /etc/timezone
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WORKDIR /app
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COPY requirements.txt .
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@ -1,26 +1,90 @@
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from flask import Flask, render_template, request, redirect, url_for, flash, make_response, session, abort, send_file
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import os
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import logging
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import warnings
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from sqlalchemy.exc import LegacyAPIWarning
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warnings.simplefilter("ignore", category=LegacyAPIWarning)
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from flask import Flask, render_template, request, redirect, url_for, flash, make_response, session, abort, send_file, jsonify
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from flask_sqlalchemy import SQLAlchemy
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from flask_login import LoginManager, UserMixin, login_user, logout_user, login_required, current_user
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from flask_babel import Babel, _
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from werkzeug.security import generate_password_hash, check_password_hash
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from datetime import datetime
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import os
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from datetime import datetime, timedelta
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from flask_wtf import CSRFProtect
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from flask import abort
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import io
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import warnings
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import re
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import io
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import csv
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import secrets
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import requests
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from dotenv import load_dotenv
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load_dotenv(override=True)
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from sqlalchemy.exc import IntegrityError
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from apscheduler.schedulers.background import BackgroundScheduler
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import atexit
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from flask_migrate import Migrate
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from sqlalchemy import MetaData
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from reportlab.pdfgen import canvas
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from reportlab.lib.pagesizes import A4, landscape, letter
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from reportlab.platypus import (
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SimpleDocTemplate,
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Table,
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TableStyle,
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Paragraph,
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Image,
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Spacer
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)
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from reportlab.lib import colors
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from reportlab.lib.styles import getSampleStyleSheet, ParagraphStyle
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from reportlab.lib.utils import ImageReader
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from reportlab.lib.units import cm, inch, mm
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from io import BytesIO
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import reportlab.lib
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app = Flask(__name__)
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app.config['SECRET_KEY'] = os.urandom(24)
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app.config['SQLALCHEMY_DATABASE_URI'] = 'sqlite:////app/data/games.db'
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app.config['SQLALCHEMY_TRACK_MODIFICATIONS'] = False
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app.config['BABEL_DEFAULT_LOCALE'] = 'de'
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app.config['BABEL_SUPPORTED_LOCALES'] = ['de', 'en']
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app.config['BABEL_TRANSLATION_DIRECTORIES'] = 'translations'
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csrf = CSRFProtect(app)
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db = SQLAlchemy(app)
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convention = {
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"ix": "ix_%(column_0_label)s",
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"uq": "uq_%(table_name)s_%(column_0_name)s",
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"ck": "ck_%(table_name)s_%(constraint_name)s",
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"fk": "fk_%(table_name)s_%(column_0_name)s_%(referred_table_name)s",
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"pk": "pk_%(table_name)s"
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}
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metadata = MetaData(naming_convention=convention)
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load_dotenv(override=True)
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# Lade Umgebungsvariablen aus .env mit override
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load_dotenv(override=True)
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# Konfiguration
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app.config.update(
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SECRET_KEY=os.getenv('SECRET_KEY'),
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SQLALCHEMY_DATABASE_URI=('sqlite:////app/data/games.db'),
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SQLALCHEMY_TRACK_MODIFICATIONS=False,
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BABEL_DEFAULT_LOCALE=os.getenv('BABEL_DEFAULT_LOCALE'),
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BABEL_SUPPORTED_LOCALES=os.getenv('BABEL_SUPPORTED_LOCALES').split(','),
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BABEL_TRANSLATION_DIRECTORIES=os.getenv('BABEL_TRANSLATION_DIRECTORIES'),
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SESSION_COOKIE_SECURE=os.getenv('SESSION_COOKIE_SECURE') == 'True',
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WTF_CSRF_ENABLED=os.getenv('CSRF_ENABLED') == 'True',
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REGISTRATION_ENABLED=os.getenv('REGISTRATION_ENABLED', 'True').lower() == 'true'
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)
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interval_hours = int(os.getenv('CHECK_EXPIRING_KEYS_INTERVAL_HOURS', 12))
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# Initialisierung
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db = SQLAlchemy(app, metadata=metadata)
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migrate = Migrate(app, db)
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login_manager = LoginManager(app)
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login_manager.login_view = 'login'
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babel = Babel(app)
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# Logging
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app.logger.addHandler(logging.StreamHandler())
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app.logger.setLevel(logging.INFO)
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@babel.localeselector
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def get_locale():
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if 'lang' in session and session['lang'] in app.config['BABEL_SUPPORTED_LOCALES']:
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@ -34,36 +98,63 @@ def inject_template_vars():
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theme='dark' if request.cookies.get('dark_mode') == 'true' else 'light'
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)
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class User(UserMixin, db.Model):
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# Datenbankmodelle
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class User(db.Model, UserMixin):
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__tablename__ = 'users'
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id = db.Column(db.Integer, primary_key=True)
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username = db.Column(db.String(100), unique=True)
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password = db.Column(db.String(100))
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games = db.relationship('Game', backref='owner', lazy=True)
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username = db.Column(db.String(80), unique=True, nullable=False)
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password = db.Column(db.String(256), nullable=False)
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games = db.relationship('Game', back_populates='owner', lazy=True)
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class Game(db.Model):
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id = db.Column(db.Integer, primary_key=True)
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owner = db.relationship('User', back_populates='games')
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name = db.Column(db.String(100), nullable=False)
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steam_key = db.Column(db.String(100), nullable=False)
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steam_key = db.Column(db.String(100), nullable=False, unique=True)
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status = db.Column(db.String(50), nullable=False)
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recipient = db.Column(db.String(100))
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notes = db.Column(db.Text)
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url = db.Column(db.String(200))
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created_at = db.Column(db.DateTime, default=datetime.utcnow)
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redeem_date = db.Column(db.DateTime)
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user_id = db.Column(db.Integer, db.ForeignKey('user.id'), nullable=False)
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user_id = db.Column(db.Integer, db.ForeignKey('users.id'), nullable=False)
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steam_appid = db.Column(db.String(20))
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class RedeemToken(db.Model):
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id = db.Column(db.Integer, primary_key=True)
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token = db.Column(db.String(17), unique=True, nullable=False)
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game_id = db.Column(db.Integer, db.ForeignKey('game.id'), nullable=False)
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expires = db.Column(db.DateTime, nullable=False)
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used = db.Column(db.Boolean, default=False)
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total_hours = db.Column(db.Integer, nullable=False)
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with app.app_context():
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db.create_all()
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@login_manager.user_loader
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def load_user(user_id):
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return db.session.get(User, int(user_id))
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def extract_steam_appid(url):
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match = re.search(r'store\.steampowered\.com/app/(\d+)', url or '')
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return match.group(1) if match else ''
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# 404
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def get_or_404(model, id):
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instance = db.session.get(model, id)
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if not instance:
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abort(404)
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return instance
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@app.route('/')
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@login_required
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def index():
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search_query = request.args.get('q', '')
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query = db.session.query(Game).filter_by(user_id=current_user.id)
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query = Game.query.filter_by(user_id=current_user.id)
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if search_query:
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query = query.filter(Game.name.ilike(f'%{search_query}%'))
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games = query.order_by(Game.created_at.desc()).all()
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return render_template('index.html',
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games=games,
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username = request.form['username']
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password = request.form['password']
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user = User.query.filter_by(username=username).first()
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if user and check_password_hash(user.password, password):
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login_user(user)
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return redirect(url_for('index'))
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flash(_('Invalid credentials'), 'danger')
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return render_template('login.html')
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@app.route('/register', methods=['GET', 'POST'])
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def register():
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if not app.config['REGISTRATION_ENABLED']:
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flash(_('Registrierungen sind deaktiviert'), 'danger')
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return redirect(url_for('login'))
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if request.method == 'POST':
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username = request.form['username']
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password = generate_password_hash(request.form['password'])
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if User.query.filter_by(username=username).first():
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flash(_('Username already exists'), 'danger')
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return redirect(url_for('register'))
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new_user = User(username=username, password=password)
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db.session.add(new_user)
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db.session.commit()
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login_user(new_user)
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return redirect(url_for('index'))
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return render_template('register.html')
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@app.route('/logout')
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logout_user()
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return redirect(url_for('login'))
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import re
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@app.route('/change-password', methods=['GET', 'POST'])
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@login_required
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def change_password():
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if request.method == 'POST':
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current_password = request.form['current_password']
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new_password = request.form['new_password']
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confirm_password = request.form['confirm_password']
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def extract_steam_appid(url):
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match = re.search(r'store\.steampowered\.com/app/(\d+)', url or '')
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if match:
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return match.group(1)
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return ''
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if not check_password_hash(current_user.password, current_password):
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flash(_('Aktuelles Passwort ist falsch'), 'danger')
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return redirect(url_for('change_password'))
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if new_password != confirm_password:
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flash(_('Neue Passwörter stimmen nicht überein'), 'danger')
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return redirect(url_for('change_password'))
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current_user.password = generate_password_hash(new_password)
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db.session.commit()
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flash(_('Passwort erfolgreich geändert'), 'success')
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return redirect(url_for('index'))
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return render_template('change_password.html')
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@app.route('/add', methods=['GET', 'POST'])
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@login_required
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try:
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url = request.form.get('url', '')
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steam_appid = request.form.get('steam_appid', '').strip()
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if not steam_appid:
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steam_appid = extract_steam_appid(url)
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new_game = Game(
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name=request.form['name'],
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steam_key=request.form['steam_key'],
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redeem_date=datetime.strptime(request.form['redeem_date'], '%Y-%m-%d') if request.form['redeem_date'] else None,
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user_id=current_user.id
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)
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db.session.add(new_game)
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db.session.commit()
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flash(_('Game added successfully!'), 'success')
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return redirect(url_for('index'))
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except IntegrityError:
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db.session.rollback()
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flash(_('Steam Key already exists!'), 'danger')
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except Exception as e:
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db.session.rollback()
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flash(_('Error: ') + str(e), 'danger')
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return render_template('add_game.html')
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@app.route('/edit/<int:game_id>', methods=['GET', 'POST'])
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def edit_game(game_id):
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game = db.session.get(Game, game_id)
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if not game or game.owner != current_user:
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return _("Not allowed!"), 403
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abort(404)
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if not game or game.owner != current_user:
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abort(403)
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active_redeem = RedeemToken.query.filter(
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RedeemToken.game_id == game_id,
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RedeemToken.expires > datetime.utcnow()
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).first()
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redeem_url = url_for('redeem_page', token=active_redeem.token, _external=True) if active_redeem else None
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if request.method == 'POST':
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try:
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url = request.form.get('url', '')
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steam_appid = request.form.get('steam_appid', '').strip()
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if not steam_appid:
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steam_appid = extract_steam_appid(url)
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game.name = request.form['name']
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game.steam_key = request.form['steam_key']
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game.status = request.form['status']
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game.url = url
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game.steam_appid = steam_appid
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game.redeem_date = datetime.strptime(request.form['redeem_date'], '%Y-%m-%d') if request.form['redeem_date'] else None
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db.session.commit()
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flash(_('Changes saved!'), 'success')
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return redirect(url_for('index'))
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except Exception as e:
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db.session.rollback()
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flash(_('Error: ') + str(e), 'danger')
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return render_template('edit_game.html',
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game=game,
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redeem_date=game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '')
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game=game,
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redeem_url=redeem_url,
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active_redeem=active_redeem,
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redeem_date=game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '')
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@app.route('/delete/<int:game_id>', methods=['POST'])
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@login_required
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def delete_game(game_id):
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game = Game.query.get_or_404(game_id)
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game = db.session.get(Game, game_id)
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if not game or game.owner != current_user:
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abort(404)
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if game.owner != current_user:
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return _("Not allowed!"), 403
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abort(403)
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try:
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db.session.delete(game)
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db.session.commit()
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flash(_('Game deleted!'), 'success')
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except Exception as e:
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db.session.rollback()
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flash(_('Error deleting: ') + str(e), 'danger')
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return redirect(url_for('index'))
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# --- Import/Export Funktionen ---
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@app.route('/export', methods=['GET'])
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@login_required
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@ -206,14 +349,22 @@ def export_games():
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games = Game.query.filter_by(user_id=current_user.id).all()
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output = io.StringIO()
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writer = csv.writer(output)
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writer.writerow(['Name', 'Steam Key', 'Status', 'Recipient', 'Notes', 'URL', 'Created', 'Redeem by', 'Steam AppID'])
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for game in games:
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writer.writerow([
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game.name, game.steam_key, game.status, game.recipient, game.notes,
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game.url, game.created_at.strftime('%Y-%m-%d %H:%M:%S') if game.created_at else '',
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game.name,
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game.steam_key,
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game.status,
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game.recipient,
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game.notes,
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game.url,
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game.created_at.strftime('%Y-%m-%d %H:%M:%S') if game.created_at else '',
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game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '',
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game.steam_appid
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])
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output.seek(0)
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return send_file(
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io.BytesIO(output.getvalue().encode('utf-8')),
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@ -222,35 +373,306 @@ def export_games():
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download_name='games_export.csv'
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)
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@app.route('/export_pdf')
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@login_required
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def export_pdf():
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excluded_statuses = ['eingelöst', 'verschenkt']
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games = Game.query.filter(
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Game.user_id == current_user.id,
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Game.status.notin_(excluded_statuses)
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).order_by(Game.created_at.desc()).all()
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buffer = io.BytesIO()
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doc = SimpleDocTemplate(buffer,
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pagesize=landscape(A4),
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leftMargin=40,
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rightMargin=40,
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topMargin=40,
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bottomMargin=40
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)
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styles = getSampleStyleSheet()
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elements = []
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img_height = 2*cm
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# Titel
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elements.append(Paragraph(_("Game List (without Keys)"), styles['Title']))
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elements.append(Spacer(1, 12))
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# Tabellenkopf
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col_widths = [
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5*cm, 10*cm, 6*cm, 3*cm
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]
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data = [[
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Paragraph('<b>Cover</b>', styles['Normal']),
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Paragraph('<b>Name</b>', styles['Normal']),
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Paragraph('<b>Shop-Link</b>', styles['Normal']),
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Paragraph('<b>Einlösen bis</b>', styles['Normal'])
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]]
|
||||
|
||||
for game in games:
|
||||
img = None
|
||||
if game.steam_appid:
|
||||
try:
|
||||
img_url = f"https://cdn.cloudflare.steamstatic.com/steam/apps/{game.steam_appid}/header.jpg"
|
||||
img_data = io.BytesIO(requests.get(img_url, timeout=5).content)
|
||||
img = Image(img_data, width=3*cm, height=img_height)
|
||||
except Exception:
|
||||
img = Paragraph('', styles['Normal'])
|
||||
|
||||
data.append([
|
||||
img or '',
|
||||
Paragraph(game.name, styles['Normal']),
|
||||
Paragraph(game.url or '', styles['Normal']),
|
||||
game.redeem_date.strftime('%d.%m.%y') if game.redeem_date else ''
|
||||
])
|
||||
|
||||
# Tabelle formatieren
|
||||
table = Table(data, colWidths=col_widths, repeatRows=1)
|
||||
table.setStyle(TableStyle([
|
||||
('FONTNAME', (0,0), (-1,0), 'Helvetica-Bold'),
|
||||
('FONTSIZE', (0,0), (-1,0), 8),
|
||||
('FONTSIZE', (0,1), (-1,-1), 8),
|
||||
('VALIGN', (0,0), (-1,-1), 'MIDDLE'),
|
||||
('ALIGN', (0,0), (-1,-1), 'LEFT'),
|
||||
('GRID', (0,0), (-1,-1), 0.5, colors.lightgrey),
|
||||
('WORDWRAP', (1,1), (1,-1), 'CJK'),
|
||||
]))
|
||||
|
||||
elements.append(table)
|
||||
doc.build(elements)
|
||||
|
||||
buffer.seek(0)
|
||||
return send_file(
|
||||
buffer,
|
||||
mimetype='application/pdf',
|
||||
as_attachment=True,
|
||||
download_name=f'game_export_{datetime.now().strftime("%Y%m%d")}.pdf'
|
||||
)
|
||||
|
||||
@app.route('/import', methods=['GET', 'POST'])
|
||||
@login_required
|
||||
def import_games():
|
||||
if request.method == 'POST':
|
||||
file = request.files.get('file')
|
||||
|
||||
if file and file.filename.endswith('.csv'):
|
||||
stream = io.StringIO(file.stream.read().decode("UTF8"), newline=None)
|
||||
stream = io.StringIO(file.stream.read().decode("UTF8"))
|
||||
reader = csv.DictReader(stream)
|
||||
for row in reader:
|
||||
new_game = Game(
|
||||
name=row['Name'],
|
||||
steam_key=row['Steam Key'],
|
||||
status=row['Status'],
|
||||
recipient=row.get('Recipient', ''),
|
||||
notes=row.get('Notes', ''),
|
||||
url=row.get('URL', ''),
|
||||
created_at=datetime.strptime(row['Created'], '%Y-%m-%d %H:%M:%S') if row.get('Created') else datetime.utcnow(),
|
||||
redeem_date=datetime.strptime(row['Redeem by'], '%Y-%m-%d') if row.get('Redeem by') else None,
|
||||
steam_appid=row.get('Steam AppID', ''),
|
||||
user_id=current_user.id
|
||||
)
|
||||
db.session.add(new_game)
|
||||
db.session.commit()
|
||||
flash(_('Import erfolgreich!'), 'success')
|
||||
new_games = 0
|
||||
duplicates = 0
|
||||
|
||||
try:
|
||||
with db.session.begin_nested():
|
||||
for row in reader:
|
||||
steam_key = row['Steam Key'].strip()
|
||||
|
||||
if Game.query.filter_by(steam_key=steam_key).first():
|
||||
duplicates += 1
|
||||
continue
|
||||
|
||||
game = Game(
|
||||
name=row['Name'],
|
||||
steam_key=steam_key,
|
||||
status=row['Status'],
|
||||
recipient=row.get('Recipient', ''),
|
||||
notes=row.get('Notes', ''),
|
||||
url=row.get('URL', ''),
|
||||
created_at=datetime.strptime(row['Created'], '%Y-%m-%d %H:%M:%S') if row.get('Created') else datetime.utcnow(),
|
||||
redeem_date=datetime.strptime(row['Redeem by'], '%Y-%m-%d') if row.get('Redeem by') else None,
|
||||
steam_appid=row.get('Steam AppID', ''),
|
||||
user_id=current_user.id
|
||||
)
|
||||
|
||||
db.session.add(game)
|
||||
new_games += 1
|
||||
|
||||
db.session.commit()
|
||||
|
||||
flash(_('%(new)d neue Spiele importiert, %(dup)d Duplikate übersprungen', new=new_games, dup=duplicates), 'success')
|
||||
|
||||
except Exception as e:
|
||||
db.session.rollback()
|
||||
flash(_('Importfehler: %(error)s', error=str(e)), 'danger')
|
||||
|
||||
return redirect(url_for('index'))
|
||||
|
||||
flash(_('Bitte eine gültige CSV-Datei hochladen.'), 'danger')
|
||||
|
||||
return render_template('import.html')
|
||||
|
||||
@app.route('/generate_redeem/<int:game_id>', methods=['POST'])
|
||||
@login_required
|
||||
def generate_redeem(game_id):
|
||||
game = db.session.get(Game, game_id)
|
||||
if not game or game.owner != current_user:
|
||||
abort(403)
|
||||
|
||||
if game.owner != current_user or game.status != 'verschenkt':
|
||||
abort(403)
|
||||
|
||||
try:
|
||||
token = secrets.token_urlsafe(12)[:17]
|
||||
expires = datetime.utcnow() + timedelta(hours=24)
|
||||
total_hours = 24
|
||||
|
||||
RedeemToken.query.filter_by(game_id=game_id).delete()
|
||||
|
||||
new_token = RedeemToken(
|
||||
token=token,
|
||||
game_id=game_id,
|
||||
expires=expires,
|
||||
total_hours=24
|
||||
)
|
||||
|
||||
db.session.add(new_token)
|
||||
db.session.commit()
|
||||
|
||||
redeem_url = url_for('redeem_page', token=token, _external=True)
|
||||
return jsonify({'url': redeem_url})
|
||||
|
||||
except Exception as e:
|
||||
app.logger.error(f"Redeem error: {str(e)}")
|
||||
return jsonify({'error': str(e)}), 500
|
||||
|
||||
@app.route('/redeem/<token>')
|
||||
def redeem_page(token):
|
||||
redeem_token = RedeemToken.query.filter_by(token=token).first()
|
||||
|
||||
if not redeem_token:
|
||||
abort(404)
|
||||
if redeem_token.expires < datetime.utcnow():
|
||||
db.session.delete(redeem_token)
|
||||
db.session.commit()
|
||||
abort(404)
|
||||
|
||||
game = Game.query.get(redeem_token.game_id)
|
||||
redeem_token.used = True
|
||||
db.session.commit()
|
||||
|
||||
return render_template('redeem.html',
|
||||
game=game,
|
||||
redeem_token=redeem_token,
|
||||
platform_link='https://store.steampowered.com/account/registerkey?key=' if game.steam_appid else 'https://www.gog.com/redeem')
|
||||
|
||||
# Benachrichtigungsfunktionen
|
||||
def send_pushover_notification(user, game):
|
||||
"""Sendet Pushover-Benachrichtigung für ablaufenden Key"""
|
||||
if not app.config['PUSHOVER_APP_TOKEN'] or not app.config['PUSHOVER_USER_KEY']:
|
||||
return False
|
||||
|
||||
payload = {
|
||||
"token": os.getenv('PUSHOVER_APP_TOKEN'),
|
||||
"user": os.getenv('PUSHOVER_USER_KEY'),
|
||||
"title": "Steam-Key läuft ab!",
|
||||
"message": f"Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!",
|
||||
"url": url_for('edit_game', game_id=game.id, _external=True),
|
||||
"url_title": "Zum Spiel",
|
||||
"priority": 1
|
||||
}
|
||||
|
||||
try:
|
||||
response = requests.post(
|
||||
'https://api.pushover.net/1/messages.json',
|
||||
data=payload
|
||||
)
|
||||
return response.status_code == 200
|
||||
except Exception as e:
|
||||
app.logger.error(f"Pushover error: {str(e)}")
|
||||
return False
|
||||
|
||||
def send_gotify_notification(user, game):
|
||||
"""Sendet Gotify-Benachrichtigung für ablaufenden Key"""
|
||||
if not GOTIFY_URL or not GOTIFY_TOKEN:
|
||||
return False
|
||||
|
||||
payload = {
|
||||
"title": "Steam-Key läuft ab!",
|
||||
"message": f"Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!",
|
||||
"priority": 5
|
||||
}
|
||||
|
||||
try:
|
||||
response = requests.post(
|
||||
f"{GOTIFY_URL}/message?token={GOTIFY_TOKEN}",
|
||||
json=payload
|
||||
)
|
||||
return response.status_code == 200
|
||||
except Exception as e:
|
||||
app.logger.error(f"Gotify error: {str(e)}")
|
||||
return False
|
||||
|
||||
def send_matrix_notification(user, game):
|
||||
"""Sendet Matrix-Benachrichtigung für ablaufenden Key"""
|
||||
if not MATRIX_HOMESERVER or not MATRIX_ACCESS_TOKEN or not MATRIX_ROOM_ID:
|
||||
return False
|
||||
|
||||
try:
|
||||
from matrix_client.client import MatrixClient
|
||||
|
||||
client = MatrixClient(MATRIX_HOMESERVER, token=MATRIX_ACCESS_TOKEN)
|
||||
room = client.join_room(MATRIX_ROOM_ID)
|
||||
|
||||
message = f"🎮 Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!"
|
||||
room.send_text(message)
|
||||
|
||||
return True
|
||||
except Exception as e:
|
||||
app.logger.error(f"Matrix error: {str(e)}")
|
||||
return False
|
||||
|
||||
def send_notification(user, game):
|
||||
"""Sendet Benachrichtigung über den bevorzugten Dienst des Benutzers"""
|
||||
if user.notification_service == 'pushover':
|
||||
return send_pushover_notification(user, game)
|
||||
elif user.notification_service == 'gotify':
|
||||
return send_gotify_notification(user, game)
|
||||
elif user.notification_service == 'matrix':
|
||||
return send_matrix_notification(user, game)
|
||||
return False
|
||||
|
||||
def check_expiring_keys():
|
||||
with app.app_context():
|
||||
now = datetime.utcnow()
|
||||
expiry_threshold = now + timedelta(hours=48)
|
||||
|
||||
# Moderner Select-Aufruf
|
||||
stmt = select(Game).where(
|
||||
Game.status != 'eingelöst',
|
||||
Game.redeem_date <= expiry_threshold,
|
||||
Game.redeem_date > now
|
||||
)
|
||||
|
||||
expiring_games = db.session.execute(stmt).scalars().all()
|
||||
|
||||
for game in expiring_games:
|
||||
user = User.query.get(game.user_id)
|
||||
if user.notification_service and user.notification_service != 'none':
|
||||
send_notification(user, game)
|
||||
|
||||
|
||||
# Optional: Cleanup-Funktion für regelmäßiges Löschen abgelaufener Tokens
|
||||
def cleanup_expired_tokens():
|
||||
now = datetime.utcnow()
|
||||
expired = RedeemToken.query.filter(RedeemToken.expires < now).all()
|
||||
for token in expired:
|
||||
db.session.delete(token)
|
||||
db.session.commit()
|
||||
|
||||
|
||||
# Scheduler initialisieren und starten
|
||||
scheduler = BackgroundScheduler()
|
||||
scheduler.add_job(func=check_expiring_keys, trigger="interval", hours=interval_hours)
|
||||
scheduler.add_job(func=cleanup_expired_tokens, trigger="interval", hours=1)
|
||||
scheduler.start()
|
||||
|
||||
# Shutdown des Schedulers bei Beendigung der App
|
||||
atexit.register(lambda: scheduler.shutdown())
|
||||
|
||||
if __name__ == '__main__':
|
||||
with app.app_context():
|
||||
db.create_all()
|
||||
app.run(host='0.0.0.0', port=5000)
|
||||
|
||||
|
|
|
@ -1,2 +1,3 @@
|
|||
[python: **.py]
|
||||
[jinja2: templates/**.html]
|
||||
[jinja2: **/templates/**.html]
|
||||
extensions=jinja2.ext.autoescape,jinja2.ext.with_
|
||||
|
|
|
@ -1,13 +1,14 @@
|
|||
version: '3.8'
|
||||
|
||||
services:
|
||||
steam-manager:
|
||||
build: .
|
||||
ports:
|
||||
- "5000:5000"
|
||||
volumes:
|
||||
- /root/test/data:/app/data
|
||||
- /root/test/steam-translations:/app/translations
|
||||
environment:
|
||||
- FLASK_DEBUG=0
|
||||
- REGISTRATION_ENABLED=True
|
||||
- TZ=
|
||||
volumes:
|
||||
- ../data:/app/data
|
||||
- ../translations:/app/translations
|
||||
- ../.env:/app/.env
|
||||
user: "1000:1000"
|
||||
restart: unless-stopped
|
||||
|
|
|
@ -1,7 +1,16 @@
|
|||
flask
|
||||
flask-login
|
||||
flask-wtf
|
||||
flask-migrate
|
||||
werkzeug
|
||||
python-dotenv
|
||||
flask-sqlalchemy
|
||||
flask-babel
|
||||
jinja2<3.1.0
|
||||
itsdangerous
|
||||
sqlalchemy
|
||||
apscheduler
|
||||
matrix-client
|
||||
reportlab
|
||||
requests
|
||||
pillow
|
||||
|
|
1
steam-gift-manager/static/forgejo.svg
Normal file
1
steam-gift-manager/static/forgejo.svg
Normal file
|
@ -0,0 +1 @@
|
|||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 212 212" width="32" height="32"><style>circle,path{fill:none;stroke:#000;stroke-width:15}path{stroke-width:25}.orange{stroke:#f60}.red{stroke:#d40000}</style><g transform="translate(6 6)"><path d="M58 168V70a50 50 0 0 1 50-50h20" class="orange"/><path d="M58 168v-30a50 50 0 0 1 50-50h20" class="red"/><circle cx="142" cy="20" r="18" class="orange"/><circle cx="142" cy="88" r="18" class="red"/><circle cx="58" cy="180" r="18" class="red"/></g></svg>
|
After Width: | Height: | Size: 503 B |
BIN
steam-gift-manager/static/logo.png
Normal file
BIN
steam-gift-manager/static/logo.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 135 KiB |
BIN
steam-gift-manager/static/logo_small.png
Normal file
BIN
steam-gift-manager/static/logo_small.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 35 KiB |
|
@ -31,3 +31,32 @@ body {
|
|||
font-size: 0.9em;
|
||||
font-weight: 500;
|
||||
}
|
||||
#expiry-countdown {
|
||||
font-weight: 600;
|
||||
letter-spacing: 0.05em;
|
||||
color: #dc3545;
|
||||
transition: color 0.3s ease;
|
||||
}
|
||||
|
||||
[data-bs-theme="dark"] #expiry-countdown {
|
||||
color: #ff6b6b;
|
||||
}
|
||||
|
||||
/* Progressbar-Animationen */
|
||||
#expiry-bar {
|
||||
transition: width 1s linear, background-color 0.5s ease;
|
||||
}
|
||||
|
||||
.bg-success { background-color: #198754 !important; }
|
||||
.bg-warning { background-color: #ffc107 !important; }
|
||||
.bg-danger { background-color: #dc3545 !important; }
|
||||
|
||||
.progress-bar {
|
||||
transition: width 1s linear, background-color 0.3s ease;
|
||||
}
|
||||
.table-pdf {
|
||||
font-size: 0.8em;
|
||||
}
|
||||
.table-pdf td, .table-pdf th {
|
||||
padding: 4px 8px;
|
||||
}
|
||||
|
|
|
@ -3,13 +3,14 @@
|
|||
<div class="card p-4 shadow-sm">
|
||||
<h2 class="mb-4">{{ _('Add New Game') }}</h2>
|
||||
<form method="POST">
|
||||
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
|
||||
<div class="row g-3">
|
||||
<div class="col-md-6">
|
||||
<label class="form-label">{{ _('Name') }} *</label>
|
||||
<input type="text" name="name" class="form-control" required>
|
||||
</div>
|
||||
<div class="col-md-6">
|
||||
<label class="form-label">{{ _('Steam Key') }} *</label>
|
||||
<label class="form-label">{{ _('Game Key') }} *</label>
|
||||
<input type="text" name="steam_key" class="form-control" required>
|
||||
</div>
|
||||
<div class="col-md-4">
|
||||
|
|
|
@ -3,14 +3,18 @@
|
|||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>{{ _('Steam Manager') }}</title>
|
||||
<meta name="csrf-token" content="{{ csrf_token() }}">
|
||||
<title>{{ _('Game Key Manager') }}</title>
|
||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/css/bootstrap.min.css" rel="stylesheet">
|
||||
<link rel="stylesheet" href="{{ url_for('static', filename='style.css') }}">
|
||||
</head>
|
||||
<body>
|
||||
<nav class="navbar navbar-expand-lg bg-body-tertiary">
|
||||
<div class="container">
|
||||
<a class="navbar-brand" href="/">{{ _('Steam Manager') }}</a>
|
||||
<a class="navbar-brand d-flex align-items-center gap-2" href="/">
|
||||
<img src="{{ url_for('static', filename='logo_small.png') }}" alt="Logo" width="150" height="116" style="object-fit:contain; border-radius:8px;">
|
||||
<span>Game Key Manager</span>
|
||||
</a>
|
||||
<div class="d-flex align-items-center gap-3">
|
||||
<form class="d-flex" action="{{ url_for('index') }}" method="GET">
|
||||
<input class="form-control me-2"
|
||||
|
@ -26,28 +30,22 @@
|
|||
id="darkModeSwitch" {% if theme == 'dark' %}checked{% endif %}>
|
||||
<label class="form-check-label" for="darkModeSwitch">{{ _('Dark Mode') }}</label>
|
||||
</div>
|
||||
<!-- Sprachumschalter -->
|
||||
<div class="dropdown ms-3">
|
||||
<button class="btn btn-outline-secondary dropdown-toggle" type="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
{% if get_locale() == 'de' %} Deutsch {% elif get_locale() == 'en' %} English {% else %} Sprache {% endif %}
|
||||
</button>
|
||||
<ul class="dropdown-menu">
|
||||
<li>
|
||||
<a class="dropdown-item {% if get_locale() == 'de' %}active{% endif %}" href="{{ url_for('set_lang', lang='de') }}">
|
||||
Deutsch
|
||||
</a>
|
||||
</li>
|
||||
<li>
|
||||
<a class="dropdown-item {% if get_locale() == 'en' %}active{% endif %}" href="{{ url_for('set_lang', lang='en') }}">
|
||||
English
|
||||
</a>
|
||||
</li>
|
||||
</ul>
|
||||
<button class="btn btn-outline-secondary dropdown-toggle" type="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
{% if get_locale() == 'de' %} Deutsch {% elif get_locale() == 'en' %} English {% else %} Sprache {% endif %}
|
||||
</button>
|
||||
<ul class="dropdown-menu">
|
||||
<li><a class="dropdown-item {% if get_locale() == 'de' %}active{% endif %}" href="{{ url_for('set_lang', lang='de') }}">Deutsch</a></li>
|
||||
<li><a class="dropdown-item {% if get_locale() == 'en' %}active{% endif %}" href="{{ url_for('set_lang', lang='en') }}">English</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
{% if current_user.is_authenticated %}
|
||||
<a href="{{ url_for('export_games') }}" class="btn btn-outline-secondary">⬇️ {{ _('Export') }}</a>
|
||||
<a href="{{ url_for('import_games') }}" class="btn btn-outline-secondary">⬆️ {{ _('Import') }}</a>
|
||||
<a href="{{ url_for('logout') }}" class="btn btn-danger ms-3">{{ _('Logout') }}</a>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="{{ url_for('change_password') }}">🔒 {{ _('Passwort') }}</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="{{ url_for('logout') }}">🚪 {{ _('Logout') }}</a>
|
||||
</li>
|
||||
{% endif %}
|
||||
</div>
|
||||
</div>
|
||||
|
@ -68,16 +66,16 @@
|
|||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/js/bootstrap.bundle.min.js"></script>
|
||||
<script>
|
||||
document.addEventListener('DOMContentLoaded', function() {
|
||||
const toggle = document.getElementById('darkModeSwitch');
|
||||
const html = document.documentElement;
|
||||
const toggle = document.getElementById('darkModeSwitch')
|
||||
const html = document.documentElement
|
||||
|
||||
toggle.addEventListener('change', function() {
|
||||
const theme = this.checked ? 'dark' : 'light';
|
||||
const theme = this.checked ? 'dark' : 'light'
|
||||
fetch('/set-theme/' + theme)
|
||||
.then(() => {
|
||||
html.setAttribute('data-bs-theme', theme);
|
||||
});
|
||||
});
|
||||
});
|
||||
.then(() => html.setAttribute('data-bs-theme', theme))
|
||||
})
|
||||
})
|
||||
</script>
|
||||
{% include "footer.html" %}
|
||||
</body>
|
||||
</html>
|
||||
|
|
22
steam-gift-manager/templates/change_password.html
Normal file
22
steam-gift-manager/templates/change_password.html
Normal file
|
@ -0,0 +1,22 @@
|
|||
{% extends "base.html" %}
|
||||
{% block content %}
|
||||
<div class="card p-4 shadow-sm">
|
||||
<h2 class="mb-4">{{ _('Change Password') }}</h2>
|
||||
<form method="POST">
|
||||
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
|
||||
<div class="mb-3">
|
||||
<label class="form-label">{{ _('Current Password') }}</label>
|
||||
<input type="password" name="current_password" class="form-control" required>
|
||||
</div>
|
||||
<div class="mb-3">
|
||||
<label class="form-label">{{ _('New Password') }}</label>
|
||||
<input type="password" name="new_password" class="form-control" required>
|
||||
</div>
|
||||
<div class="mb-3">
|
||||
<label class="form-label">{{ _('Confirm New Password') }}</label>
|
||||
<input type="password" name="confirm_password" class="form-control" required>
|
||||
</div>
|
||||
<button type="submit" class="btn btn-primary">{{ _('Change Password') }}</button>
|
||||
</form>
|
||||
</div>
|
||||
{% endblock %}
|
|
@ -3,19 +3,20 @@
|
|||
<div class="card p-4 shadow-sm">
|
||||
<h2 class="mb-4">{{ _('Edit Game') }}</h2>
|
||||
<form method="POST">
|
||||
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
|
||||
<div class="row g-3">
|
||||
<div class="col-md-6">
|
||||
<label class="form-label">{{ _('Name') }} *</label>
|
||||
<input type="text" name="name" class="form-control" value="{{ game.name }}" required>
|
||||
</div>
|
||||
<div class="col-md-6">
|
||||
<label class="form-label">{{ _('Steam Key') }} *</label>
|
||||
<label class="form-label">{{ _('Game Key') }} *</label>
|
||||
<input type="text" name="steam_key" class="form-control" value="{{ game.steam_key }}" required>
|
||||
</div>
|
||||
<div class="col-md-6">
|
||||
<label class="form-label">{{ _('Steam AppID (optional)') }}</label>
|
||||
<div class="col-md-6">
|
||||
<label class="form-label">{{ _('Steam AppID (optional)') }}</label>
|
||||
<input type="text" name="steam_appid" class="form-control" value="{{ game.steam_appid or '' }}">
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-md-4">
|
||||
<label class="form-label">{{ _('Status') }} *</label>
|
||||
<select name="status" class="form-select" required>
|
||||
|
@ -40,6 +41,21 @@
|
|||
<label class="form-label">{{ _('Notes') }}</label>
|
||||
<textarea name="notes" class="form-control" rows="3">{{ game.notes }}</textarea>
|
||||
</div>
|
||||
<div class="col-12">
|
||||
{% if redeem_url and active_redeem %}
|
||||
<div class="mb-3">
|
||||
<label class="form-label">{{ _('Active Redeem Link') }}</label>
|
||||
<input type="text"
|
||||
class="form-control"
|
||||
value="{{ redeem_url }}"
|
||||
readonly
|
||||
onclick="this.select()">
|
||||
<small class="text-muted">
|
||||
{{ _('Expires at') }}: {{ active_redeem.expires.strftime('%d.%m.%Y %H:%M') }}
|
||||
</small>
|
||||
</div>
|
||||
{% endif %}
|
||||
</div>
|
||||
<div class="col-12">
|
||||
<button type="submit" class="btn btn-primary">{{ _('Save') }}</button>
|
||||
<a href="{{ url_for('index') }}" class="btn btn-outline-secondary">{{ _('Cancel') }}</a>
|
||||
|
|
19
steam-gift-manager/templates/footer.html
Normal file
19
steam-gift-manager/templates/footer.html
Normal file
|
@ -0,0 +1,19 @@
|
|||
<footer class="mt-5 py-4 bg-body-tertiary border-top">
|
||||
<div class="container text-center small text-muted">
|
||||
<div class="mb-2">
|
||||
<strong>Game Key Manager</strong> — is done by nocci
|
||||
</div>
|
||||
<div class="mb-2">
|
||||
<a href="https://git.nocci.it/nocci/GiftGamesDB" target="_blank" rel="noopener">
|
||||
<img src="{{ url_for('static', filename='forgejo.svg') }}" alt="forgejo" width="20" style="vertical-align:middle;margin-right:4px;">
|
||||
find the source code on my Forgejo
|
||||
</a>
|
||||
</div>
|
||||
<div>
|
||||
<span>feel free to donate - if you can affort it:</span>
|
||||
<a href="https://www.paypal.me/badbramstedt" target="_blank" rel="noopener">PayPal</a> ·
|
||||
<a href="https://ko-fi.com/nocci" target="_blank" rel="noopener">Ko-fi</a> ·
|
||||
<a href="https://liberapay.com/nocci" target="_blank" rel="noopener">Liberapay</a>
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
|
@ -3,6 +3,7 @@
|
|||
<div class="card p-4 shadow-sm">
|
||||
<h2 class="mb-4">{{ _('Import Games') }}</h2>
|
||||
<form method="POST" enctype="multipart/form-data">
|
||||
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
|
||||
<div class="mb-3">
|
||||
<label class="form-label">{{ _('CSV-Datei auswählen') }}</label>
|
||||
<input type="file" name="file" class="form-control" accept=".csv" required>
|
||||
|
|
|
@ -2,9 +2,12 @@
|
|||
{% block content %}
|
||||
<div class="d-flex justify-content-between align-items-center mb-4">
|
||||
<h1>{{ _('My Games') }}</h1>
|
||||
<a href="{{ url_for('add_game') }}" class="btn btn-primary">
|
||||
+ {{ _('Add New Game') }}
|
||||
</a>
|
||||
<div>
|
||||
<a href="{{ url_for('export_games') }}" class="btn btn-outline-secondary">⬇️ {{ _('Export CSV') }}</a>
|
||||
<a href="{{ url_for('export_pdf') }}" class="btn btn-outline-secondary">⬇️ Export PDF (for sharing)</a>
|
||||
<a href="{{ url_for('import_games') }}" class="btn btn-outline-secondary">⬆️ {{ _('Import CSV') }}</a>
|
||||
<a href="{{ url_for('add_game') }}" class="btn btn-primary">+ {{ _('Add New Game') }}</a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{% if games %}
|
||||
|
@ -54,8 +57,16 @@
|
|||
{% endif %}
|
||||
</td>
|
||||
<td class="text-nowrap">
|
||||
{% if game.status == 'verschenkt' %}
|
||||
<button class="btn btn-sm btn-success generate-redeem"
|
||||
data-game-id="{{ game.id }}"
|
||||
title="{{ _('Generate redeem link') }}">
|
||||
🔗
|
||||
</button>
|
||||
{% endif %}
|
||||
<a href="{{ url_for('edit_game', game_id=game.id) }}" class="btn btn-sm btn-warning">✏️</a>
|
||||
<form method="POST" action="{{ url_for('delete_game', game_id=game.id) }}" class="d-inline">
|
||||
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
|
||||
<button type="submit" class="btn btn-sm btn-danger" onclick="return confirm('{{ _('Really delete?') }}')">🗑️</button>
|
||||
</form>
|
||||
</td>
|
||||
|
@ -64,6 +75,33 @@
|
|||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
const csrfToken = document.querySelector('meta[name="csrf-token"]').getAttribute('content');
|
||||
|
||||
document.querySelectorAll('.generate-redeem').forEach(btn => {
|
||||
btn.addEventListener('click', async function() {
|
||||
const gameId = this.dataset.gameId;
|
||||
try {
|
||||
const response = await fetch('/generate_redeem/' + gameId, {
|
||||
method: 'POST',
|
||||
headers: {
|
||||
'X-CSRFToken': csrfToken
|
||||
}
|
||||
});
|
||||
if (!response.ok) throw new Error('Network error');
|
||||
const data = await response.json();
|
||||
if(data.url) {
|
||||
await navigator.clipboard.writeText(data.url);
|
||||
alert('{{ _("Redeem link copied to clipboard!") }}');
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error:', error);
|
||||
alert('{{ _("Error generating link") }}');
|
||||
}
|
||||
});
|
||||
});
|
||||
</script>
|
||||
{% else %}
|
||||
<div class="alert alert-info">{{ _('No games yet') }}</div>
|
||||
{% endif %}
|
||||
|
|
|
@ -3,9 +3,11 @@
|
|||
<div class="row justify-content-center mt-5">
|
||||
<div class="col-md-6">
|
||||
<div class="card shadow-sm">
|
||||
<div class="card-body">
|
||||
<div class="card-body text-center">
|
||||
<img src="{{ url_for('static', filename='logo.png') }}" alt="Logo" width="311" height="240" class="mb-4" style="object-fit:contain;">
|
||||
<h2 class="card-title mb-4">{{ _('Login') }}</h2>
|
||||
<form method="POST">
|
||||
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
|
||||
<div class="mb-3">
|
||||
<label class="form-label">{{ _('Username') }}</label>
|
||||
<input type="text" name="username" class="form-control" required>
|
||||
|
@ -24,3 +26,4 @@
|
|||
</div>
|
||||
</div>
|
||||
{% endblock %}
|
||||
|
||||
|
|
91
steam-gift-manager/templates/redeem.html
Normal file
91
steam-gift-manager/templates/redeem.html
Normal file
|
@ -0,0 +1,91 @@
|
|||
{% extends "base.html" %}
|
||||
{% block content %}
|
||||
<div class="container mt-5">
|
||||
<div class="card shadow-lg">
|
||||
<div class="row g-0">
|
||||
{% if game.steam_appid %}
|
||||
<div class="col-md-4">
|
||||
<img src="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ game.steam_appid }}/header.jpg"
|
||||
class="img-fluid rounded-start" alt="Game Cover">
|
||||
</div>
|
||||
{% endif %}
|
||||
<div class="col-md-8">
|
||||
<div class="card-body">
|
||||
<h1 class="card-title mb-4">{{ game.name }}</h1>
|
||||
<div class="alert alert-success">
|
||||
<h4>{{ _('Your Key:') }}</h4>
|
||||
<code class="fs-3">{{ game.steam_key }}</code>
|
||||
</div>
|
||||
<a href="{{ platform_link }}{{ game.steam_key }}"
|
||||
class="btn btn-primary btn-lg mb-3"
|
||||
target="_blank">
|
||||
{{ _('Redeem now on') }} {% if game.steam_appid %}Steam{% else %}GOG{% endif %}
|
||||
</a>
|
||||
<div class="mt-4 text-muted">
|
||||
<small>
|
||||
{{ _('This page will expire in') }}
|
||||
<span id="expiry-countdown" class="fw-bold"></span>
|
||||
</small>
|
||||
<div class="progress mt-2" style="height: 8px;">
|
||||
<div id="expiry-bar"
|
||||
class="progress-bar bg-danger"
|
||||
role="progressbar"
|
||||
style="width: 100%">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<script>
|
||||
const totalDuration = {{ redeem_token.total_hours * 3600 * 1000 }}; // Gesamtdauer in Millisekunden
|
||||
const expires = {{ (redeem_token.expires.timestamp() * 1000) | int }};
|
||||
const countdownEl = document.getElementById('expiry-countdown');
|
||||
const progressBar = document.getElementById('expiry-bar');
|
||||
|
||||
function formatTime(unit) {
|
||||
return unit < 10 ? `0${unit}` : unit;
|
||||
}
|
||||
|
||||
function updateProgressBar(percentage) {
|
||||
// Alle Farbklassen entfernen
|
||||
progressBar.classList.remove('bg-success', 'bg-warning', 'bg-danger');
|
||||
|
||||
if (percentage > 75) {
|
||||
progressBar.classList.add('bg-success');
|
||||
} else if (percentage > 25) {
|
||||
progressBar.classList.add('bg-warning');
|
||||
} else {
|
||||
progressBar.classList.add('bg-danger');
|
||||
}
|
||||
}
|
||||
|
||||
function updateCountdown() {
|
||||
const now = Date.now();
|
||||
const remaining = expires - now;
|
||||
const percent = (remaining / totalDuration) * 100;
|
||||
|
||||
if (remaining < 0) {
|
||||
countdownEl.innerHTML = "EXPIRED";
|
||||
progressBar.style.width = "0%";
|
||||
clearInterval(timer);
|
||||
setTimeout(() => window.location.reload(), 5000);
|
||||
return;
|
||||
}
|
||||
|
||||
const hours = Math.floor(remaining / (1000 * 60 * 60));
|
||||
const minutes = Math.floor((remaining % (1000 * 60 * 60)) / (1000 * 60));
|
||||
const seconds = Math.floor((remaining % (1000 * 60)) / 1000);
|
||||
|
||||
countdownEl.innerHTML = `${formatTime(hours)}h ${formatTime(minutes)}m ${formatTime(seconds)}s`;
|
||||
progressBar.style.width = `${percent}%`;
|
||||
updateProgressBar(percent);
|
||||
}
|
||||
|
||||
// Initialisierung
|
||||
updateCountdown();
|
||||
const timer = setInterval(updateCountdown, 1000);
|
||||
</script>
|
||||
{% endblock %}
|
|
@ -6,6 +6,7 @@
|
|||
<div class="card-body">
|
||||
<h2 class="card-title mb-4">{{ _('Register') }}</h2>
|
||||
<form method="POST">
|
||||
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
|
||||
<div class="mb-3">
|
||||
<label class="form-label">{{ _('Username') }}</label>
|
||||
<input type="text" name="username" class="form-control" required>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue